1.new操作符
2.::operator new
2.1原始调用
2.2重载1
2.3重载2
3.place new
1.new操作符new operator,平时用的最多的new操作符,其对应delete operator,不能被重载,其包含两个操作(既申请空间,又调用构造函数)
(1)使用::operator new申请内存
(2)调用类的构造函数
class CTestUse
{
public:
CTestUse() { cout << __FUNCTION__ << endl; }
virtual ~CTestUse() { cout << __FUNCTION__ << endl; }
private:
};
void test()
{
string *pStr = new string("new operator");
cout << *pStr << endl;
delete pStr;
CTestUse *pCase = new CTestUse;
delete pCase;
}
int main(int argc, char *argv[])
{
test();
return 0;
}
运行结果如下:
2.::operator new::operator new,只会申请空间,不会调用构造函数,可以被重载,其对应 ::operator delete (只申请空间)
2.1原始调用class CTestUse1
{
public:
CTestUse1() { cout << __FUNCTION__ << endl; }
virtual ~CTestUse1() { cout << __FUNCTION__ << endl; }
void show() { cout << __FILE__ << " " << __FUNCTION__ << endl; }
private:
};
void test1()
{
CTestUse1 *pCase = (CTestUse1 *)::operator new (sizeof(CTestUse1));
pCase->show();
::operator delete(pCase);
}
int main(int argc, char *argv[])
{
test1();
return 0;
}
运行结果如下:
2.2重载1class CTestUse2
{
public:
CTestUse2() { cout << __FUNCTION__ << endl; }
virtual ~CTestUse2() { cout << __FUNCTION__ << endl; }
void show() { cout << __FILE__ << " " << __FUNCTION__ << endl; }
void* operator new(size_t size) {
cout << __FUNCTION__ << endl;
return ::operator new(size);
}
void operator delete(void* ptr) {
cout << __FUNCTION__ << endl;
::operator delete(ptr);
}
private:
};
void test2()
{
CTestUse2 *pCase = new CTestUse2;
pCase->show();
delete pCase;
}
int main(int argc, char *argv[])
{
test2();
return 0;
}
运行结果如下:
2.3重载2class CTestUse3
{
public:
CTestUse3() { cout << __FUNCTION__ << endl; }
virtual ~CTestUse3() { cout << __FUNCTION__ << endl; }
void show() { cout << __FILE__ << " " << __FUNCTION__ << endl; }
void* operator new(size_t size, string str) {
cout << __FUNCTION__ << str << endl;
return ::operator new(size);
}
void operator delete(void* ptr) {
cout << __FUNCTION__ << endl;
::operator delete(ptr);
}
private:
};
void test3()
{
CTestUse3 *pCase = new ("heshiyang") CTestUse3;
pCase->show();
delete pCase;
}
int main(int argc, char *argv[])
{
test3();
return 0;
}
运行结果如下:
3.place newplace new在已经构建好的内存中创建对象,其只会返回已经申请好的内存指针,多用在高性能场景下,提前申请好内存,可以节省申请内存开消 (只调用构造函数)
class CTestUse4
{
public:
CTestUse4() { cout << __FUNCTION__ << endl; }
virtual ~CTestUse4() { cout << __FUNCTION__ << endl; }
void show() { cout << __FILE__ << " " << __FUNCTION__ << endl; }
void* operator new(size_t size, void* p) {
cout << __FUNCTION__ << endl;
return p;
}
void operator delete(void* ptr) {
cout << __FUNCTION__ << endl;
::operator delete(ptr);
}
private:
};
void test4()
{
char* pChar = new char[sizeof(CTestUse4)];
CTestUse4* pCase = new (pChar) CTestUse4; //调用全局::new (pChar) CTestUse4,new (pChar) CTestUse4调用重载new
//delete pCase;
pCase->~CTestUse4();
}
int main(int argc, char *argv[])
{
test4();
return 0;
}
运行结果如下:
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