1、首先安装tkinter
2、初始化窗口
3、定义按钮
4、检查获胜的条件
今天我们用python+tkinter
安装带界面的井字棋,效果如图所示。
Tkinter
是 Python
的标准 GUI 库。Python
使用 Tkinter 可以快速的创建 GUI 应用程序。由于 Tkinter
是内置到 python 的安装包中、只要安装好 Python 之后就能 import Tkinter
库、而且 IDLE 也是用 Tkinter
编写而成、对于简单的图形界面 Tkinter
还是能应付自如。
pip install tkinter
1、首先安装tkinter
root= Tk()
root.title('井字棋')
digits = [1,2,3,4,5,6,7,8,9]
mark = '' “
count = 0
panels = ["panel"]*10
2、初始化窗口
Label(root,text="player1 : X",font="times 15").grid(row=0,column=1)
Label(root,text="player2 : O",font="times 15").grid(row=0,column=2)
button1=Button(root,width=15,font=('Times 16 bold'),height=7,command=lambda:checker(1))
button1.grid(row=1,column=1)
button2=Button(root,width=15,height=7,font=('Times 16 bold'),command=lambda:checker(2))
button2.grid(row=1,column=2)
button3=Button(root,width=15,height=7,font=('Times 16 bold'),command=lambda: checker(3))
button3.grid(row=1,column=3)
button4=Button(root,width=15,height=7,font=('Times 16 bold'),command=lambda: checker(4))
button4.grid(row=2,column=1)
button5=Button(root,width=15,height=7,font=('Times 16 bold'),command=lambda: checker(5))
button5.grid(row=2,column=2)
button6=Button(root,width=15,height=7,font=('Times 16 bold'),command=lambda: checker(6))
button6.grid(row=2,column=3)
button7=Button(root,width=15,height=7,font=('Times 16 bold'),command=lambda: checker(7))
button7.grid(row=3,column=1)
button8=Button(root,width=15,height=7,font=('Times 16 bold'),command=lambda: checker(8))
button8.grid(row=3,column=2)
button9=Button(root,width=15,height=7,font=('Times 16 bold'),command=lambda: checker(9))
button9.grid(row=3,column=3)
root.mainloop()
3、定义按钮
很明显上面的井字棋就是9个按钮。这里定义9个按钮。
def win(panels,sign):
return ((panels[1] == panels[2] == panels [3] == sign)
or (panels[1] == panels[4] == panels [7] == sign)
or (panels[1] == panels[5] == panels [9] == sign)
or (panels[2] == panels[5] == panels [8] == sign)
or (panels[3] == panels[6] == panels [9] == sign)
or (panels[3] == panels[5] == panels [7] == sign)
or (panels[4] == panels[5] == panels [6] == sign)
or (panels[7] == panels[8] == panels [9] == sign))
4、检查获胜的条件
检查获胜的条件,上面其中一种情况都是获胜的。
def checker(digit):
global count, mark, digits
if digit==1 and digit in digits:
digits.remove(digit)
if count%2==0:
mark ='X'
panels[digit]=mark
elif count%2!=0:
mark = 'O'
panels[digit]=mar
button1.config(text = mark)
count = count+1
sign = mark
if(win(panels,sign) and sign=='X'):
msg.showinfo("Result","Player1 wins")
root.destroy()
elif(win(panels,sign) and sign=='O'):
msg.showinfo("Result","Player2 wins")
root.destroy()
最后这里是点击下棋,然后用win
函数判断是否结束比赛赢得棋局。
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