基于WPF实现控件轮廓跑马灯动画效果

Ebony ·
更新时间:2024-11-14
· 459 次阅读

代码如下

一、创建EdgeLight.xaml代码如下。

<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"                     xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"                     xmlns:controls="clr-namespace:WPFDevelopers.Controls">     <ResourceDictionary.MergedDictionaries>         <ResourceDictionary Source="Basic/ControlBasic.xaml"/>     </ResourceDictionary.MergedDictionaries>     <Style TargetType="{x:Type controls:EdgeLight}" BasedOn="{StaticResource ControlBasicStyle}">         <Setter Property="BorderBrush" Value="{DynamicResource PrimaryNormalSolidColorBrush}"/>         <Setter Property="HorizontalContentAlignment" Value="Center"/>         <Setter Property="VerticalContentAlignment" Value="Center"/>         <Setter Property="HorizontalAlignment" Value="Center"/>         <Setter Property="VerticalAlignment" Value="Center"/>         <Setter Property="Padding" Value="20"/>         <Setter Property="Template">             <Setter.Value>                 <ControlTemplate TargetType="{x:Type controls:EdgeLight}">                     <ControlTemplate.Resources>                         <Storyboard x:Key="EdgeLightStoryboard">                             <DoubleAnimation Duration="00:00:0.5"                                              To="1"                                              Storyboard.TargetName="PART_Top"                                              Storyboard.TargetProperty="ScaleX"/>                             <DoubleAnimation Duration="00:00:0.5"                                              BeginTime="00:00:0.5"                                              To="1"                                              Storyboard.TargetName="PART_Right"                                              Storyboard.TargetProperty="ScaleY"/>                             <DoubleAnimation Duration="00:00:.5"                                              BeginTime="00:00:01"                                              To="1"                                              Storyboard.TargetName="PART_Bottom"                                              Storyboard.TargetProperty="ScaleX"/>                             <DoubleAnimation Duration="00:00:.5"                                              BeginTime="00:00:01.5"                                              To="1"                                              Storyboard.TargetName="PART_Left"                                              Storyboard.TargetProperty="ScaleY"/>                         </Storyboard>                     </ControlTemplate.Resources>                     <Grid>                         <DockPanel LastChildFill="False">                             <Rectangle DockPanel.Dock="Top" Height="{TemplateBinding LineSize}" Fill="{TemplateBinding BorderBrush}">                                 <Rectangle.RenderTransform>                                     <ScaleTransform x:Name="PART_Top" ScaleX="0"/>                                 </Rectangle.RenderTransform>                             </Rectangle>                             <Rectangle DockPanel.Dock="Right" Width="{TemplateBinding LineSize}" Fill="{TemplateBinding BorderBrush}">                                 <Rectangle.RenderTransform>                                     <ScaleTransform x:Name="PART_Right" ScaleY="0"/>                                 </Rectangle.RenderTransform>                             </Rectangle>                             <Rectangle DockPanel.Dock="Bottom" Height="{TemplateBinding LineSize}" Fill="{TemplateBinding BorderBrush}"                                    RenderTransformOrigin="1,1">                                 <Rectangle.RenderTransform>                                     <ScaleTransform x:Name="PART_Bottom" ScaleX="0"/>                                 </Rectangle.RenderTransform>                             </Rectangle>                             <Rectangle DockPanel.Dock="Left" Width="{TemplateBinding LineSize}" Fill="{TemplateBinding BorderBrush}"                                    RenderTransformOrigin="1,1">                                 <Rectangle.RenderTransform>                                     <ScaleTransform x:Name="PART_Left" ScaleY="0"/>                                 </Rectangle.RenderTransform>                             </Rectangle>                         </DockPanel>                         <ContentPresenter HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}"                                           Margin="{TemplateBinding Padding}"                                           VerticalAlignment="{TemplateBinding VerticalContentAlignment}"/>                     </Grid>                     <ControlTemplate.Triggers>                         <Trigger Property="IsAnimation" Value="True">                             <Trigger.EnterActions>                                 <BeginStoryboard x:Name="beginAnimation"                                                  Storyboard="{StaticResource EdgeLightStoryboard}" />                             </Trigger.EnterActions>                             <Trigger.ExitActions>                                 <StopStoryboard BeginStoryboardName="beginAnimation" />                             </Trigger.ExitActions>                         </Trigger>                     </ControlTemplate.Triggers>                 </ControlTemplate>             </Setter.Value>         </Setter>     </Style> </ResourceDictionary>

二、EdgeLight.cs代码如下。

using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Media; using System.Windows.Media.Animation; namespace WPFDevelopers.Controls {     public class EdgeLight:ContentControl     {         public bool IsAnimation         {             get { return (bool)GetValue(IsAnimationProperty); }             set { SetValue(IsAnimationProperty, value); }         }         public static readonly DependencyProperty IsAnimationProperty =             DependencyProperty.Register("IsAnimation", typeof(bool), typeof(EdgeLight), new PropertyMetadata(false));         public double LineSize         {             get { return (double)GetValue(LineSizeProperty); }             set { SetValue(LineSizeProperty, value); }         }         public static readonly DependencyProperty LineSizeProperty =             DependencyProperty.Register("LineSize", typeof(double), typeof(EdgeLight), new PropertyMetadata(1.0d));         static EdgeLight()         {             DefaultStyleKeyProperty.OverrideMetadata(typeof(EdgeLight), new FrameworkPropertyMetadata(typeof(EdgeLight)));         }     } }

三、新建EdgeLightExample.cs代码如下。

<UserControl x:Class="WPFDevelopers.Samples.ExampleViews.EdgeLightExample"              xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"              xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"              xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"               xmlns:d="http://schemas.microsoft.com/expression/blend/2008"               xmlns:local="clr-namespace:WPFDevelopers.Samples.ExampleViews"              xmlns:wpfdev="https://github.com/yanjinhuagood/WPFDevelopers"              mc:Ignorable="d"               d:DesignHeight="450" d:DesignWidth="800">     <Grid>         <UniformGrid Columns="2">             <wpfdev:EdgeLight IsAnimation="{Binding ElementName=myCheckBox,Path=IsChecked}" Margin="10" LineSize="2">                 <CheckBox Content="EdgeLight" x:Name="myCheckBox"/>             </wpfdev:EdgeLight>             <wpfdev:EdgeLight IsAnimation="{Binding ElementName=myToggleButton,Path=IsChecked}" Margin="10"                                BorderBrush="OrangeRed" LineSize="4">                 <ToggleButton Content="EdgeLight2" x:Name="myToggleButton"/>             </wpfdev:EdgeLight>         </UniformGrid>     </Grid> </UserControl>

效果预览

到此这篇关于基于WPF实现控件轮廓跑马灯动画效果的文章就介绍到这了,更多相关WPF跑马灯动画内容请搜索软件开发网以前的文章或继续浏览下面的相关文章希望大家以后多多支持软件开发网!



跑马灯 wpf 动画

需要 登录 后方可回复, 如果你还没有账号请 注册新账号