这是一个用C语言实现的控制台小游戏—-五子棋,棋盘大小和获胜棋子数目是用宏定义的,可以自定义,所以可以轻松改为三子棋、六子棋等等。此游戏设定为人机对战(PVE),电脑走棋是随机的。
编译环境:VS2015此程序采用多文件编译,共有三个文件,一个game.h头文件,一个game.c文件和一个main.c文件,代码分别如下:
game.h
这里是一些数据和函数的声明
#ifndef _GAME_H_
#define _GAME_H_
#define _BOARD_ 10 //棋盘大小
#define _PIECE_ 5 //获胜所需要连起来的棋子个数
typedef struct Board{
char show[_BOARD_][_BOARD_]; //棋盘字符数组
char Pc; //电脑使用的棋子
char Player; //棋手使用的棋子
}Brd ,*pBrd; //Brd:五子棋 pBrd:五子棋指针
void init(pBrd B);
void PrintBrd(const pBrd B);
void Pcrand(pBrd B);
int Player(pBrd B);
int judge(pBrd B, int n);
void menu(pBrd B);
#endif // ! _GAME_H_
game.c
这里是函数的具体实现
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#include "game.h"
void init(pBrd B)
{
int i, j;
for (i = 0; i < _BOARD_; i++)
{
for (j = 0; j < _BOARD_; j++)
{
B->show[i][j] = ' ';
}
}
B->Pc = '@';
B->Player = '*';
}
void PrintBrd(const pBrd B)
{
int i, j;
printf(" ");
for (i = 0; i < _BOARD_; i++)
{
printf(" %d", i + 1);
}
printf("\n");
for (i = 0; i < _BOARD_; i++)
{
for (j = 0; j < _BOARD_; j++)
{
if (j == 0)printf(" %d|", i + 1);
printf(" %c |", B->show[i][j]);
}
if (i == 0)printf(" Player: *");
if (i == 1)printf(" AI: @");
printf("\n\n");
}
}
void Pcrand(pBrd B)
{
int i, j;
srand((unsigned int)time((NULL)));
int n = rand()%(_BOARD_*_BOARD_);
for (i = 0; i < _BOARD_; i++)
{
for (j = 0; j < _BOARD_; j++)
{
if (n > 0)n--;
else if (n == 0 && B->show[i][j] == ' ')
{
B->show[i][j] = B->Pc;
return;
}
}
}
}
int Player(pBrd B)
{
int i, j;
printf("请输入落子位置:\n");
printf("行:>");
scanf("%d", &i);
printf("列:>");
scanf("%d", &j);
i--;
j--;
if (B->show[i][j] != ' ' || i >= _BOARD_ || j >= _BOARD_ || i < 0 || j < 0)
{
printf("请输入正确的位置!\n");
system("pause");
return 0;
}
B->show[i][j] = B->Player;
return 1;
}
int judge(pBrd B, int n)
{
char s;
int c = 0;
int i, j, sum = 0;
if (n == 1)s = B->Player;
else if (n = 2) s = B->Pc;
for (i = 0; i < _BOARD_; i++)
{
sum = 0;
for (j = 0; j < _BOARD_; j++)
{
if (B->show[i][j] == s)sum++;
else sum = 0;
if (sum == _PIECE_)return 1;
}
}
for (j = 0; j < _BOARD_; j++)
{
sum = 0;
for (i = 0; i < _BOARD_; i++)
{
if (B->show[i][j] == s)sum++;
else sum = 0;
if (sum == _PIECE_)return 1;
}
}
sum = 0;
for (i = 0, j = 0; i < _BOARD_; i++, j++)
{
if (B->show[i][j] == s)sum++;
else sum = 0;
if (sum == _PIECE_)return 1;
}
sum = 0;
for (i = 0, j = _BOARD_ - 1; i < _BOARD_; i++, j--)
{
if (B->show[i][j] == s)sum++;
else sum = 0;
if (sum == _PIECE_)return 1;
}
return 0;
}
void menu(pBrd B)
{
int c,n = 1;
printf("****************************************\n");
printf("********* 1.play ** 0.exit *********\n");
printf("****************************************\n");
printf("请输入选项:>");
scanf("%d", &c);
while (c)
{
system("cls");
if (n == 1)
{
PrintBrd(B);
if(Player(B))n=2;
else continue;
}
else
{
Pcrand(B);
n = 1;
}
if (judge(B, n))
{
PrintBrd(B);
if (n == 1)printf("Old Fe 666!\n");
else printf("请大侠重新来过\n");
break;
}
}
}
main.c
程序入口
#include"game.h"
int main()
{
Brd B;
init(&B);
menu(&B);
printf("Thanks for playing my game.\n");
return 0;
}
运行截图