本文实例为大家分享了C语言实现三子棋算法,供大家参考,具体内容如下
游戏文件主干(test.c):
#include"game.h"
void menu()//游戏菜单
{
printf("************************************************\n");
printf("********** 1.play *********\n");
printf("********** 0.exit *********\n");
printf("************************************************\n");
}
void game()//游戏玩法实现主体(粗略)
{
printf("三子棋:>\n");
char board[LINE][ROW];
Init_checkerboard(board, LINE, ROW);//初始化棋盘
Print_checkerboard(board, LINE, ROW);//打印棋盘
char ret = 0;
while (1)//条件为1可以一直循环
{
Player_game(board, LINE, ROW);//玩家行动
Print_checkerboard(board, LINE, ROW);//玩家行动后的棋盘
ret = Iswin(board, LINE, ROW);//判断是否出现胜负
if (ret != 'c')//出现胜负就跳出循环
{
break;
}
Commputer_game(board, LINE, ROW);//电脑回合
Print_checkerboard(board, LINE, ROW);//电脑行动后的棋盘
ret = Iswin(board, LINE, ROW);//判断是否出现胜负
if (ret != 'c')
{
break;
}
}
if (ret == '*')
{
printf("玩家胜利!\n");
}
else if (ret == '#')
{
printf("电脑胜利!\n");
}
else
{
printf("平局\n");
}
}
int main()//整个源文件的入口
{
int input = 0;
srand((unsigned int)time(NULL));//电脑下棋的随机数
do
{
menu();
printf("请选择:>");
scanf("%d", &input);
switch (input)
{
case 1:
game();//游戏函数主题(粗略)
break;
case 0:
printf("您已退出游戏!\n");
break;
default:
printf("输入数字无效,请重新输入");
break;
}
} while (input);
return 0;
}
游戏主干(game.c):
#include"game.h"//游戏主干(详细)
void Init_checkerboard(char board[LINE] [ROW], int line, int row)
{
int i = 0;
int j = 0;
for ( i = 0; i <line; i++)
{
for ( j = 0; j <row; j++)
{
board[i][j]=' ';
}
}
}//棋盘的初始化
void Print_checkerboard(char board[LINE][ROW], int line, int row)
{
int i = 0;
for (i = 0; i < line; i++)
{
int j = 0;
for (j = 0; j < line; j++)
{
printf(" %c ",board[i][j]);
if (j < row - 1)
{
printf("|");
}
}
printf("\n");
if (i < row - 1)
{
for (j = 0; j < row; j++)
{
printf("---");
if (j < row - 1)
{
printf("|");
}
}
}
printf("\n");
}
}//生成3-3的棋盘
void Player_game(char board[LINE][ROW], int line, int row)
{
printf("玩家下棋:>");
int x = 0;
int y = 0;
while (1)
{
printf("请输入想要下棋的位置坐标:>");
scanf("%d%d",&x,&y);
if (x >= 1 && x <= line && y >= 1 && y <= row)
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = '*';
break;
}
else
{
printf("坐标被占用,请重新输入\n");
}
}
else
{
printf("非法坐标,超出范围\n");
}
}
}//玩家行动的限制与实现
void Commputer_game(char board[LINE][ROW], int line, int row)
{
int x = 0;
int y = 0;
while (1)
{
x = rand() % line;
y = rand() % row;
if (board[x][y]==' ')
{
board[x][y] = '#';
break;
}
}
}//电脑行动的限制与实现
char con(char board[LINE][ROW], int line, int row)
{
int i = 0;
int j = 0;
for (i = 0; i < line; i++)
{
for (j = 0; j < row; j++)
{
if (board[i][j] == ' ')
{
return 'a';
}
}
}
}//判断游戏是否继续的实现
char rank(char board[LINE][ROW], int line, int row)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < line; j++)
{
if (board[j][i] == '*' && board[j][i] == board[j+1][i] && board[j+2][i] == board[j][i])
{
return 'q';
}
else if (board[j][i] == '#' && board[j][i] == board[j + 1][i] && board[j + 2][i] == board[j][i])
{
return 'w';
}
}
}
}//判断一列的胜负条件
char Iswin(char board[LINE][ROW], int line, int row)//判断胜负的条件
{
int i = 0;
int j = 0;
for (i = 0; i < line; i++)
{
for (j = 0; j < row; j++)
{
//判断行的胜负条件
if (board[i][j] == board[i][j + 1] && board[i][j] == '*' && board[i][j] == board[i][j + 2])
{
return '*';
}
else if (board[i][j] == '#' && board[i][j] == board[i][j + 1] && board[i][j] == board[i][j + 2])
{
return '#';
}
//判断列
else if (rank(board,LINE,ROW)=='q')
{
return '*';
}
else if (rank(board, LINE, ROW) == 'w')
{
return '#';
}
//对角线判断
else if ((board[i][j] == board[i + 1][j + 1] && board[i][j] == board[i + 2][j + 2] && board[i][j] == '*') || (board[i][j + 2] == board[i + 1][j + 1] && board[i + 2][j] == board[i][j + 2] && board[i][j + 2] == '*'))
{
return '*';
}
else if ((board[i][j] == board[i + 1][j + 1] && board[i][j] == board[i + 2][j + 2] && board[i][j] == '#') || (board[i][j + 2] == board[i + 1][j + 1] && board[i + 2][j] == board[i][j + 2] && board[i][j + 2] == '#'))
{
return '#';
}
else if (con(board, LINE, ROW) == 'a')
{
return 'c';
}
else
{
return 'p';
}
}
}
return 0;
}
游戏的头文件(game.h):
#pragma once//保证被重复调用后依然只执行一次
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define LINE 3
#define ROW 3
//初始化棋盘:
extern void Init_checkerboard(char board[LINE][ROW], int line, int row);
//打印棋盘:
extern void Print_checkerboard(char board[LINE][ROW], int line, int row);
//玩家走:
extern void Player_game(char board[LINE][ROW], int line, int row);
//电脑走:
extern void Commputer_game(char board[LINE][ROW], int line, int row);
//判断胜负:
extern char Iswin(char board[LINE][ROW], int line, int row);
代码运行图: