本人刚开始学习python,看了一段时间视频教程之后,决定做一个小游戏来巩固一下知识点,就做了一个文字版飞行棋,暂不具备图形界面。把代码贴出来,给自己留个标记。
chess_main.py
import chess_tools
# 输入玩家信息
chess_tools.input_player()
while chess_tools.end_flag:
for player in chess_tools.player_list:
chess_tools.ironman(player)
input(player["name"]+",请按enter掷骰子")
chess_tools.throw(player)
if chess_tools.judge(player) == 1:
break
chess_tools.hit(player)
chess_tools.speedup(player)
print("")
chess_tools.py
from random import randint
player_list = []
end_flag = 1
def input_player():
num = input("数据玩家数量:")
i = 0
while i < int(num):
player_name = input("输入第" + str(i + 1) + "位玩家名字:")
play_info = {"name": player_name,
"score": 0}
player_list.append(play_info)
i = i + 1
def throw(player):
"""
玩家扔骰子,随机1-6点
:param player: 当前玩家
:return:
"""
points = randint(1,6)
# 首先判定是否起飞
if player["score"] == 0 and points == 6:
player["score"] = 1
print("%d 点,恭喜起飞!当前在第%d格" % (points, player["score"]))
elif player["score"] == 0 and points < 6:
print("%d 点,起飞失败!" % points)
return
# 分数大于100,要后退,多几分退几步
elif player["score"] + points > 100:
player["score"] = player["score"] - (player["score"]+ points) % 100 + 1
print("%d 点,飞过头了!回到%d格" % (points,player["score"]))
else:
player["score"] += points
print("%d 点!当前在第%d格" % (points, player["score"]))
def judge(player):
global end_flag
if player["score"] == 100:
end_flag = 0
print(player["name"]+"赢了")
return 1
def hit(player):
"""
判断当前玩家是否会将领先的玩家撞回起飞位置
:param player: 当前玩家名字
"""
for other_player in player_list:
if player["score"] == other_player["score"] \
and other_player["name"] != player["name"]:
other_player["score"] = 0
def speedup(player):
if player["score"] == 15 or \
player["score"] == 35 or \
player["score"] == 85:
player["score"] += 5
print("加速5格,当前在%d格" % player["score"])
def ironman(player):
"""
主角光环,名字中含有指定字符的人可以获得50分加成
:param player:当前玩家的名字
"""
master = player["name"].count("t")
if master > 0 and player["score"] == 0:
player["score"] = 50
print("- I am Iron Man!贾维斯,先给我加50分。")
print("- 好的,%s 。当前已走到第50格。" % player["name"])
print("")
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