一,概要
需求: 实现一个GUI界面下的 6+1体育彩票选号器.
(1) 要求界面可以加载系统时间及开奖时间
(2) 功能区完成人选及机选的功能
人选 --> 手动输入6+1位数字.前6位必须在0-9之间的数字.后1位必须是0-4之间的数字
机选 -->
(1) 填写数量(加校验必须为数字且不能为空)点击开始按钮后把选举的数字添加到展示界面中
(2) 允许选举的数字重复及不重复两种选择
(3) 展示区的设置,显示已选的彩票号码
(4) 完成清空展示区内容功能
(5) 完成关闭整个界面窗口功能
二,创建Sportslottery类
要求:通过面向对象的思维完成。GUI界面及功能区分开编写
代码中用到的图片:
easyicon_net_64.ico格式这里不支持上传.所以就不传了.随便网上找个png格式的图片转成.ico格式加载到界面中即可。也可以不加
代码展示:
from tkinter import *
import tkinter.ttk as tk
import datetime
from tkinter.messagebox import *
import tkinter.font as tf
import time
import random
import threading
class Sportslottery(Tk):
def __init__(self):
super().__init__()
self.title("体育彩票选号器")
self.geometry("800x600+170+80")
self.resizable(0, 0)
self.iconbitmap(R"C:\Users\Administrator\PycharmProjects\untitled1\GUI_体育彩票选号器\photo\easyicon_net_64.ico")
self["bg"] = "lightblue"
#全局变量
self.number_list = [] #存储选票号码的每一个值
self.input_datas_list = [] #存储多次输入的每一组7位数字
self.number_list01 = [0,1,2,3,4,5,6,7,8,9] #用于允许重复获取数字的列表的前6位
self.number_list02 = [0,1,2,3,4] #用于允许重复获取数字的列表的第7位
self.ready = 0 # 启动默认标识符
#自动加载界面
self.SetupUI()
def SetupUI(self):
#设置Style
self.style01 = tk.Style()
self.style01.configure("title.TLabel",foreground = "RoyalBlue")
self.style01.configure("TPanedwindow", foreground="RoyalBlue")
self.style01.configure("label02.TLabel", foreground="blue")
self.style01.configure("label03.TLabel", foreground="red")
self.style01.configure("label04.TLabel", foreground="blue")
self.style01.configure("TButton", foreground="black")
# 加载窗体图片
self.load_img = PhotoImage(file=R"C:\Users\Administrator\PycharmProjects\untitled1\GUI_体育彩票选号器\photo\beijingtu.png")
self.label_img = tk.Label(self,image=self.load_img)
self.label_img.place(x=0,y=0)
#设置title
self.label01 = tk.Label(self,text ="6 + 1 体育彩票选号器",style="title.TLabel",font = ("微软雅黑",30,"bold"))
self.label01.place(x =180,y =20)
self.labelFrame_query01 = tk.LabelFrame(self,width =380,height = 60)
self.labelFrame_query01.place(x=0,y=100)
self.labelFrame_query02 = tk.LabelFrame(self,width =370,height = 60)
self.labelFrame_query02.place(x=420,y=100)
self.labelFrame_query03 = tk.LabelFrame(self,text="人选",width =410,height = 60)
self.labelFrame_query03.place(x=380,y=200)
self.labelFrame_query04 = tk.LabelFrame(self,text="机选",width =410,height = 260)
self.labelFrame_query04.place(x=380,y=280)
#加载系统时间
def get_week_day(date):
"""
:param date: 生成中文的星期
:return:
"""
week_day_dict = {
0: '星期一',
1: '星期二',
2: '星期三',
3: '星期四',
4: '星期五',
5: '星期六',
6: '星期天',
}
day = date.weekday()
return week_day_dict[day]
current_week = get_week_day(datetime.datetime.now())
#时间格式处理
date01 = datetime.datetime.today()
current_day = " %d年%d月%d日 " % (date01.year, date01.month, date01.day)
#创建加载系统时间的Label标签
self.label02 = tk.Label(self,text="当前时间: " + current_day + time.strftime('%H:%M:%S', time.localtime(time.time())) + " "+ current_week,font = ("微软雅黑",12,"bold")
,style="label02.TLabel")
self.label02.place(x = 20,y=120)
def trickit():
"""
通过time类中的.after(1000,trickit)方法生成动态系统时间
:return:
"""
currentTime = "当前时间: " + current_day + time.strftime('%H:%M:%S', time.localtime(time.time())) + " " + current_week
self.label02.config(text=currentTime)
self.update()
self.label02.after(1000, trickit)
self.label02.after(1000, trickit) #这条必须加,不然时间不会动态显示
#记载开奖时间(这里没有添加任何功能,只是显示一个开奖时间而已.后续可以单独添加功能)
date01 = datetime.datetime(2020, 5, 20, 20, 00, 00, 888888)
#下面的小时分钟秒的部分单纯只是加载date01中的20:00:00而已
self.label03 = tk.Label(self,text = "开奖时间: " + current_day + date01.strftime("%H:%M:%S"),font = ("微软雅黑",12,"bold")
,style="label03.TLabel")
self.label03.place(x = 460,y = 120)
self.label04 = tk.Label(self,text = "已选彩票:",font = ("微软雅黑",12,"bold"),style="label04.TLabel")
self.label04.place(x = 20,y=170)
self.label05 = tk.Label(self.labelFrame_query04,text = "数量:",font = ("微软雅黑",10,"bold"),style="label04.TLabel")
self.label05.place(x = 10,y=80)
self.label06 = tk.Label(self.labelFrame_query04,text = "是否允许重复:",font = ("微软雅黑",10,"bold"),style="label04.TLabel")
self.label06.place(x = 10,y=140)
self.repeatable_check = IntVar()
self.radio_repeatable = tk.Radiobutton(self.labelFrame_query04,text = "允许",variable = self.repeatable_check,value = 0,
command = self.draw)
self.radio_repeatable.place(x = 10,y=170)
self.radio_non_repeatable = tk.Radiobutton(self.labelFrame_query04,text = "不允许",variable = self.repeatable_check,value = 1,
command = self.draw)
self.radio_non_repeatable.place(x = 70,y=170)
#人选Entry选框
self.var_add = StringVar()
self.entry01 = tk.Entry(self.labelFrame_query03,textvariable=self.var_add,font = ("微软雅黑",12,"bold"))
self.entry01.place(x = 0,y=0,width=250,height=35)
#机选Entry选框(默认值设置为0)
self.var02 = StringVar(value=" 0 ")
self.entry02 = tk.Entry(self.labelFrame_query04,state = DISABLED,textvariable=self.var02,font = ("微软雅黑",24,"bold"))
self.entry02.place(x = 2,y=5,width=50,height=50)
self.var03 = StringVar(value=" 0 ")
self.entry03 = tk.Entry(self.labelFrame_query04,state = DISABLED,textvariable=self.var03,font = ("微软雅黑",24,"bold"))
self.entry03.place(x = 60,y=5,width=50,height=50)
self.var04 = StringVar(value=" 0 ")
self.entry04 = tk.Entry(self.labelFrame_query04,state = DISABLED,textvariable=self.var04,font = ("微软雅黑",24,"bold"))
self.entry04.place(x = 118,y=5,width=50,height=50)
self.var05 = StringVar(value=" 0 ")
self.entry05 = tk.Entry(self.labelFrame_query04,state = DISABLED,textvariable=self.var05,font = ("微软雅黑",24,"bold"))
self.entry05.place(x = 176,y=5,width=50,height=50)
self.var06 = StringVar(value=" 0 ")
self.entry06 = tk.Entry(self.labelFrame_query04,state = DISABLED,textvariable=self.var06,font = ("微软雅黑",24,"bold"))
self.entry06.place(x = 234,y=5,width=50,height=50)
self.var07 = StringVar(value=" 0 ")
self.entry07 = tk.Entry(self.labelFrame_query04,state = DISABLED,textvariable=self.var07,font = ("微软雅黑",24,"bold"))
self.entry07.place(x = 292,y=5,width=50,height=50)
self.var08 = StringVar(value=" 0 ")
self.entry08 = tk.Entry(self.labelFrame_query04,foreground = "red",state = DISABLED,textvariable=self.var08,font = ("微软雅黑",24,"bold"))
self.entry08.place(x = 350,y=5,width=50,height=50)
#填写数量Entry选框
self.var09 = StringVar()
self.entry09 = tk.Entry(self.labelFrame_query04,textvariable=self.var09,font = ("微软雅黑",14,"bold"))
self.entry09.place(x = 50,y=75,width=50)
self.button01 = tk.Button(self.labelFrame_query03,text = "添 加",command = self.Artificial_addition_number)
self.button01.place(x = 280,y=5)
self.button02 = tk.Button(self.labelFrame_query04,text = "开 始",command=self.start)
self.button02.place(x = 295,y = 170)
self.button04 = tk.Button(self,text = "清 空",command = self.clear_all)
self.button04.place(x = 380,y=560)
self.button05 = tk.Button(self,text = "关 闭",command = self.close_Windows)
self.button05.place(x = 680,y=560)
#设置text,scroll bar(效果:已选选票区域如果票数过多整体画面最右侧显示滚动条)
self.text = Text(self,width=51, height=30)
self.scroll = Scrollbar(self,width=4,command=self.text.yview)
self.text.configure(yscrollcommand=self.scroll.set)
self.scroll.pack(side=RIGHT, fill=Y)
self.text.place(x=0,y=200)
def Artificial_addition_number(self):
"""
人为选号添加方法
:return:
"""
#获取输入的值
self.addition_number = self.var_add.get()
#对输入的值进行验证
if not self.addition_number.strip().isdigit():
showinfo("系统消息","输入的值必须为数字")
return
elif len(self.addition_number) != 7:
showinfo("系统消息","输入必须为【0-9】的7位数字")
return
else:
str_6 = self.addition_number[0:6] #记录输入数字的前6位
str_last1 = self.addition_number[6] #记录输入数字的最后1位
#字符串拼接后插入到已选彩票框中
self.text.insert(1.0, "彩票编号: " + str_6 + " " + str_last1 + "\n")
#设置输入到文本中的字体大小
ft = tf.Font(family='微软雅黑', size=16)
#通过text.tag_add及text.tag_config方法设置选中下标的字体颜色
self.text.tag_add('1', '1.0', '1.11', '1.11')
self.text.tag_config('1', foreground='black',font=ft)
self.text.tag_add('fag', '1.15', '1.16', '1.15')
self.text.tag_config('fag', background='yellow', foreground='red',font = ft)
def clear_all(self):
"""
清空已选彩票窗体中的所有内容
:return:
"""
self.text.delete('1.0', END)
def close_Windows(self):
"""
关闭窗体
:return:
"""
self.destroy()
def draw(self):
"""
机选部分: 1. 输入数字自动滚动生成每一位数字
2. 对输入的值做验证必须为数字且不能为空
3. 获取数字分为允许重复和不允许重复
:return:
"""
self.numb = self.var09.get() #获取输入的值
if not self.numb.isdigit() or self.numb == "":
showinfo("系统消息", "【输入必须为数字且不能为空】")
else:
if self.repeatable_check.get() == 0:
self.repeatable() # 允许重复数字
else:
self.non_repeatable() #不允许重复数字
def repeatable(self):
"""
生成的数字允许重复
:return:
"""
while self.ready <= int(self.numb):
self.ready += 1
# 自动选举每个Entry标签的值并把选中的值赋值给entry标签
index_num = random.randint(1, 1000) % len(self.number_list01)
self.numb01 = self.number_list01[index_num]
self.var02.set(self.numb01)
index_num = random.randint(1, 1000) % len(self.number_list01)
self.numb02 = self.number_list01[index_num]
self.var03.set(self.numb02)
index_num = random.randint(1, 1000) % len(self.number_list01)
self.numb03 = self.number_list01[index_num]
self.var04.set(self.numb03)
index_num = random.randint(1, 1000) % len(self.number_list01)
self.numb04 = self.number_list01[index_num]
self.var05.set(self.numb04)
index_num = random.randint(1, 1000) % len(self.number_list01)
self.numb05 = self.number_list01[index_num]
self.var06.set(self.numb05)
index_num = random.randint(1, 1000) % len(self.number_list01)
self.numb06 = self.number_list01[index_num]
self.var07.set(self.numb06)
index_num = random.randint(1, 1000) % len(self.number_list02)
self.numb07 = self.number_list02[index_num]
self.var08.set(self.numb07)
# 字符串拼接到展示区
self.text.insert(1.0, "彩票编号: " + str(self.numb01) + str(self.numb02) + str(self.numb03) +
str(self.numb04) + str(self.numb05) + str(self.numb06) + " " + str(self.numb07) + "\n")
# 设置输入到文本中的字体大小
ft = tf.Font(family='微软雅黑', size=16)
# 通过text.tag_add及text.tag_config方法设置选中下标的字体颜色
self.text.tag_add('1', '1.0', '1.11', '1.11')
self.text.tag_config('1', foreground='black', font=ft)
self.text.tag_add('fag', '1.15', '1.16', '1.15')
self.text.tag_config('fag', background='yellow', foreground='red', font=ft)
def non_repeatable(self):
"""
生成的数字不允许重复
:return:
"""
while self.ready <= int(self.numb):
self.ready += 1
#自动选取第一到第六位的数字
seq1 = [i for i in range(0,10)]
index_num = random.sample(seq1,6) #通过random.sample方法进行选举数字不重复.一次生成6个数字
time.sleep(0.3) # 停顿0.3秒再获取每个值
#把生成的list中的值分别赋值给每个entry选框中
self.var02.set(index_num[0])
self.var03.set(index_num[1])
self.var04.set((index_num[2]))
self.var05.set((index_num[3]))
self.var06.set((index_num[4]))
self.var07.set((index_num[5]))
#自动选举第七位的数字
seq2 = [i for i in range(0,5)]
index_num = random.sample(seq2,2)
self.var08.set(index_num[0])
#获取7位数字
self.number01 = self.var02.get()
self.number02 = self.var03.get()
self.number03 = self.var04.get()
self.number04 = self.var05.get()
self.number05 = self.var06.get()
self.number06 = self.var07.get()
self.number07 = self.var08.get()
# 字符串拼接到展示区
self.text.insert(1.0, "彩票编号: " + str(self.number01) + str(self.number02) + str(self.number03) +
str(self.number04) + str(self.number05) + str(self.number06) + " " + str(self.number07) + "\n")
# 设置输入到文本中的字体大小
ft = tf.Font(family='微软雅黑', size=16)
# 通过text.tag_add及text.tag_config方法设置选中下标的字体颜色
self.text.tag_add('1', '1.0', '1.11', '1.11')
self.text.tag_config('1', foreground='black', font=ft)
self.text.tag_add('fag', '1.15', '1.16', '1.15')
self.text.tag_config('fag', background='yellow', foreground='red', font=ft)
def start(self):
"""
开始按键的设置
:return:
"""
self.ready=1
#此处必须启动新的线程,否则会卡死在开始按钮
self.thread=threading.Thread(target=self.draw,args=()) #target=跟需要线程执行的方法名.args=()线程执行方法接收的参数,该属性是一个元组
self.thread.setDaemon(True) #设置守护线程(必须在start()方法调用之前设置,如果不设置为守护线程程序会被无限挂起)
self.thread.start()
if __name__ == "__main__":
this_window = Sportslottery()
this_window.mainloop()
三,缺陷分析
总结:
1. 加载系统时间没有完全模块化 (对于面向对象的开发这里不足-----希望哪位大神看到此文,可以帮忙完成这里的面向对象部分)
2. 开奖时间这里是被写死到晚上八点的.但是个人并没有添加开奖功能(感兴趣的小伙伴可以开发这块的功能实现真正开奖后显示中奖号码)
3. 不允许重复的地方第一次点击,会不用点击开始按钮就自动生成指定数量的票号(本人一时没有想到好的解决办法,希望大神们帮忙解决)
4. 最后执行界面没有独立模块化(个人比较懒因此没有另外创建类把这部分放进去)
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