iOS实现全局悬浮按钮

Isleta ·
更新时间:2024-09-20
· 331 次阅读

本文实例为大家分享了iOS实现全局悬浮按钮的具体代码,供大家参考,具体内容如下

现在有很多app都做这个全局按钮

如上面两张图的效果,完成一个全局悬浮的按钮,而且不会划出屏幕外
既然是全局,那写在AppDelegate中
UIWindow是一种特殊的UIView,它相当于一块画框,而UIView相当于里面的画布。通常在一个app中只会有一个UIWindow。

AppDelegate.h

@interface AppDelegate : UIResponder <UIApplicationDelegate> @property (strong, nonatomic) UIWindow *window; @property (strong, nonatomic) UIButton *button; @end

AppDelegate.m

先button懒加载

- (UIButton*)button {     if (!_button) {         _button = [UIButton buttonWithType:UIButtonTypeCustom];         _button.frame = CGRectMake(258, 450, 60, 60);//初始在屏幕上的位置         [_button setImage:[UIImage imageNamed:@"bcl_btn_whole"] forState:UIControlStateNormal];     }     return _button; }

然后将其加在window上,设置手势

-(void)createButton{     if (!_button) {         _window = [[UIApplication sharedApplication] keyWindow];         _window.backgroundColor = [UIColor whiteColor];         [_window addSubview:self.button];         UIPanGestureRecognizer *pan = [[UIPanGestureRecognizer alloc]initWithTarget:                                        self action:@selector(locationChange:)];         pan.delaysTouchesBegan = YES;         [_button addGestureRecognizer:pan];     } }

这个呢是为了开机启动两秒后创建全局button

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {     [self performSelector:@selector(createButton) withObject:nil afterDelay:2]; }

最关键的就是设置button不要划出屏幕外
以下四个else if分别为屏幕的上下左右
设置一个标记值isOVer
如果超出屏幕范围,纠正回来

-(void)locationChange:(UIPanGestureRecognizer*)p{     CGFloat HEIGHT=_button.frame.size.height;     CGFloat WIDTH=_button.frame.size.width;     BOOL isOver = NO;     CGPoint panPoint = [p locationInView:[UIApplication sharedApplication].windows[0]];     CGRect frame = CGRectMake(panPoint.x, panPoint.y, HEIGHT, WIDTH);     NSLog(@"%f--panPoint.x-%f-panPoint.y-", panPoint.x, panPoint.y);     if(p.state == UIGestureRecognizerStateChanged){         _button.center = CGPointMake(panPoint.x, panPoint.y);     }     else if(p.state == UIGestureRecognizerStateEnded){         if (panPoint.x + WIDTH > KScreenWidth) {             frame.origin.x = KScreenWidth - WIDTH;             isOver = YES;         } else if (panPoint.y + HEIGHT > KScreenHeight) {             frame.origin.y = KScreenHeight - HEIGHT;             isOver = YES;         } else if(panPoint.x - WIDTH / 2< 0) {             frame.origin.x = 0;             isOver = YES;         } else if(panPoint.y - HEIGHT / 2 < 0) {             frame.origin.y = 0;             isOver = YES;         }         if (isOver) {             [UIView animateWithDuration:0.3 animations:^{                 self.button.frame = frame;             }];         }



IOS 按钮

需要 登录 后方可回复, 如果你还没有账号请 注册新账号