Android实现缩放动画

Dior ·
更新时间:2024-09-20
· 1332 次阅读

本文实例为大家分享了Android实现缩放动画的具体代码,供大家参考,具体内容如下

核心方法 public void startAnimation(Animation animation)

执行动画,参数可以是各种动画的对象,Animation的多态,也可以是组合动画,后面会有。

4个参数构造方法 /**  * Constructor to use when building a ScaleAnimation from code  *   * @param fromX Horizontal scaling factor to apply at the start of the animation  * @param toX Horizontal scaling factor to apply at the end of the animation  * @param fromY Vertical scaling factor to apply at the start of the animation  * @param toY Vertical scaling factor to apply at the end of the animation  */ public ScaleAnimation(float fromX, float toX, float fromY, float toY) {     mResources = null;     mFromX = fromX;     mToX = toX;     mFromY = fromY;     mToY = toY;     mPivotX = 0;     mPivotY = 0; }

用法

public void scale(View view) {     // 创建缩放的动画对象     ScaleAnimation sa = new ScaleAnimation(0f,1.0f,0f,1.0f);     // 设置动画播放的时间     sa.setDuration(1000);     // 开始播放动画     iv.startAnimation(sa); }

效果

以图片左上角为原点,从没有,放大到图片原大小

6个参数构造方法 /**     * Constructor to use when building a ScaleAnimation from code     *      * @param fromX Horizontal scaling factor to apply at the start of the animation     * @param toX Horizontal scaling factor to apply at the end of the animation     * @param fromY Vertical scaling factor to apply at the start of the animation     * @param toY Vertical scaling factor to apply at the end of the animation     * @param pivotX The X coordinate of the point about which the object is being scaled, specified as an absolute number where 0 is the left edge. (This point remains fixed while the object changes size.)     * @param pivotY The Y coordinate of the point about which the object is being scaled, specified as an absolute number where 0 is the top edge. (This point remains fixed while the object changes size.)     */    public ScaleAnimation(float fromX, float toX, float fromY, float toY, float pivotX, float pivotY) {        mResources = null;        mFromX = fromX;        mToX = toX;        mFromY = fromY;        mToY = toY;        mPivotXType = ABSOLUTE;        mPivotYType = ABSOLUTE;        mPivotXValue = pivotX;        mPivotYValue = pivotY;        initializePivotPoint();    }

前4个参数和上面的用法一样,后两个参数是设置图片缩放的原点,四个参数的构造默认将这两个参数都设置了0,所以是在图片左上角开始缩放

用法

ScaleAnimation sa = new ScaleAnimation(0f, 1.0f, 0f, 1.0f, iv.getWidth() / 2, iv.getHeight() / 2); // 设置动画播放的时间 sa.setDuration(1000); // 开始播放动画 iv.startAnimation(sa);

效果

以图片的中心为原点,从没有放大到图片原大小

8个参数构造方法 /**     * Constructor to use when building a ScaleAnimation from code     *      * @param fromX Horizontal scaling factor to apply at the start of the animation     * @param toX Horizontal scaling factor to apply at the end of the animation     * @param fromY Vertical scaling factor to apply at the start of the animation     * @param toY Vertical scaling factor to apply at the end of the animation     * @param pivotXType Specifies how pivotXValue should be interpreted. One of Animation.ABSOLUTE, Animation.RELATIVE_TO_SELF, or Animation.RELATIVE_TO_PARENT.     * @param pivotXValue The X coordinate of the point about which the object is being scaled, specified as an absolute number where 0 is the left edge. (This point remains fixed while the object changes size.) This value can either be an absolute number if pivotXType is ABSOLUTE, or a percentage (where 1.0 is 100%) otherwise.     * @param pivotYType Specifies how pivotYValue should be interpreted. One of Animation.ABSOLUTE, Animation.RELATIVE_TO_SELF, or Animation.RELATIVE_TO_PARENT.     * @param pivotYValue The Y coordinate of the point about which the object is being scaled, specified as an absolute number where 0 is the top edge. (This point remains fixed while the object changes size.) This value can either be an absolute number if pivotYType is ABSOLUTE, or a percentage (where 1.0 is 100%) otherwise.     */    public ScaleAnimation(float fromX, float toX, float fromY, float toY, int pivotXType, float pivotXValue, int pivotYType, float pivotYValue) {        mResources = null;        mFromX = fromX;        mToX = toX;        mFromY = fromY;        mToY = toY;        mPivotXValue = pivotXValue;        mPivotXType = pivotXType;        mPivotYValue = pivotYValue;        mPivotYType = pivotYType;        initializePivotPoint();    }

用法

// 创建缩放的动画对象 ScaleAnimation sa = new ScaleAnimation(0f, 1.0f, 0f, 1.0f, ScaleAnimation.RELATIVE_TO_SELF, 0.5f, ScaleAnimation.RELATIVE_TO_SELF, 0.5f); // 设置动画播放的时间 sa.setDuration(1000); // 开始播放动画 iv.startAnimation(sa);

和上面6个参数的相比只是多了第5和第7个参数,分别设置他们的类型,注释里面已经说明了,可以设置Animation.ABSOLUTE、Animation.RELATIVE_TO_SELF、Animation.RELATIVE_TO_PARENT类型

效果

效果和上面一样,以图片的中心为原点,从没有放大到图片原大小。

设置动画重复播放的次数的方法

/**  * Sets how many times the animation should be repeated. If the repeat  * count is 0, the animation is never repeated. If the repeat count is  * greater than 0 or {@link #INFINITE}, the repeat mode will be taken  * into account. The repeat count is 0 by default.  *  * @param repeatCount the number of times the animation should be repeated  * @attr ref android.R.styleable#Animation_repeatCount  */ public void setRepeatCount(int repeatCount) {     if (repeatCount < 0) {         repeatCount = INFINITE;     }     mRepeatCount = repeatCount; }

使用

sa.setRepeatCount(2);

设置动画重复播放的模式的方法

/**  * Defines what this animation should do when it reaches the end. This  * setting is applied only when the repeat count is either greater than  * 0 or {@link #INFINITE}. Defaults to {@link #RESTART}.   *  * @param repeatMode {@link #RESTART} or {@link #REVERSE}  * @attr ref android.R.styleable#Animation_repeatMode  */ public void setRepeatMode(int repeatMode) {     mRepeatMode = repeatMode; }

使用

sa.setRepeatMode(ScaleAnimation.REVERSE);



动画 Android

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